
Give one reason why it is a privilege to play with your group

Privilege is playing with people who follow the fiction to develop a story and maximise the fun.
By that I mean they don't spend every moment asking, "What's the highest modifier?" or "How do I beat this encounter?" Instead, they ask, "What would my character do?" and "What makes the most interesting story?"
I've watched Tiny sacrifice his morality for political ambition in The Yellow King. I've seen Yineve choose mercy over cold, hard Birr in Coriolis. Cody Joyce has repeatedly wrestled with the difference between justice and self-service in Tales of the Old West. None of those decisions was made because they maximised the odds of success; they were made because they were true to the characters.
As a GM, that's an incredible privilege. When players trust the fiction more than the dice, every choice has weight, every consequence matters, and the stories we create together become far more memorable than simply winning.
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