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April 23, 2026

Heaven is a Place

A common critique I hear about the Perfect Tides games is that "nothing happens". This is strange to me, since by my eye, everything - too much, really - happens in these games.


a sketchbook drawing of Mara and Theo from the game Perfect Tides: Station to Station, watching something unknown in quiet anticipation
waiting for what?


I write about love and death and passion because these are the basic and eternal concepts that interest me. For a subset of players, to refrain from viewing these themes through a sci-fi or fantasy lens is to obscure the action. Maybe this is an issue in games more broadly. I don't think slice-of-life realism puts lovers of books or film on the back foot.

At any rate, it's not my place (or within my ability) to explain why a game about life should excite its players. I'm glad people play mine regardless, even if they don't always feel the stakes. But I'd be remiss not to say that I think life is worth exploring on its own terms. I think life itself is a high-stakes endeavor. Here too is something to venture, a mystery untold, a world worth saving.

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In news, the Second Wind Games Showcase kicks off this afternoon at 4:00 EST/1:00 PST, and Perfect Tides: Station to Station is part of it! With a short trailer will come an announcement I'm excited about! You can tune in here:

https://youtu.be/p8b5hTeaE4o

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