Testing edge cases
The personal cricket app I made for myself gets daily use. It means I’m finding edge cases which is breaking things. Some recent issues have been when the api isn’t working as expected, so huge chunks of expected data is missing (and crashing the app) or just where the game state causes weird issues with displaying the data.
I wish Swift Playgrounds had a better way of running tests, I really don’t want to fall back to Xcode just for this, having written the whole app on the iPad so far…
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