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🔄 Agile Game Mastery
August 17, 2026
What if we ran tabletop RPGs the way software teams ship software? Adapting the twelve principles of the Agile Manifesto into a philosophy for game masters.
❗️ The Most Important NPC Detail
July 29, 2026
The most impactful NPC detail isn't motivation or backstory. Start with what your Dungeons & Dragons NPC is feeling right now, then ask why it changed.
💁 NPC Note Design
July 20, 2026
Use bold, bullets, and italics to structure NPC notes around landmark, hidden, and secret information you can actually use at the table.
Stop Sharing Your Lore. Start Using It.
June 16, 2026
Lore isn't exposition. Discover why worldbuilding serves the GM first, and how that energy translates to better games for everyone at the table.
🔓 The Vault and the Library: GM Resources
June 2, 2026
A version-controlled library of ready-to-use tabletop RPG content — items, locations, NPCs, adventures, and more. Free forever. Human-made. Creative Commons.
March and April Premium Newsletter
Premium post · May 3, 2026
Updated Patreon gift link and recent happenings.
🤝 The Agreement Every D&D Group Needs
April 29, 2026
Session zero tools never felt right. The Adventuring Agreement is my answer—a simple document to align expectations before the dice roll.
👑 Build Your World From Within
April 15, 2026
Most worldbuilding advice is outside looking in. Turn your GM notes into in-world artifacts—letters, journals, wanted posters—that make your setting feel alive.
⚔️ The Only Two Questions That Matter for Game Masters
March 31, 2026
Most TTRPG advice tells you what to prep. It should tell you where to start. Two questions that change how game masters prep sessions, build worlds, and more.
🕚 Don't Let Players Control the Clock
March 17, 2026
Pacing thrives when the game master controls the clock. It struggles when we let the players.
🤔 Maybe That Big Backstory Isn't So Bad
March 3, 2026
That one player with the big backstory is giving you a reason to get them interested and engaged with your world. Take advantage of it.
📝 Do Our Game Master Notes Matter?
February 10, 2026
We talk a lot about game master notes. But do they matter that much?
🎮 Campaign Worldbuilding: Worlds For Play, Not Encyclopedias
January 20, 2026
How to avoid overly lazy or traditional worldbuilding for better campaigns.
🧠 Dopamine & Dragons Part 2: Longer Adventure Timelines
January 12, 2026
Our games move too quickly. Up the fantasy and reward by letting time pass.
🧠 Dopamine & Dragons Part 1: Player Boredom
January 5, 2026
The fear of player boredom is real. But the problem isn't as scary as we might think.
🔌 Awesome Obsidian Community Plugins for D&D
July 7, 2025
A handful of community plugins can transform your RPG campaign management.
🔌 Awesome Obsidian Plugins for D&D
June 30, 2025
A handful of core plugins can transform your RPG note-taking.
🤫 The Biggest Lie in TTRPGs
June 23, 2025
The idea that you need to worry about game balance when running your game is a myth.
💡 Use Your Best Ideas Now
June 16, 2025
Don't save your awesome ideas for some future moment. Use them now.
Organizing Campaigns for D&D in Obsidian
June 9, 2025
How to organize multiple D&D campaigns in Obsidian.
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