PhD20
Archives
Search...
Subscribe
⚔️ The Only Two Questions That Matter for Game Masters
March 31, 2026
Most TTRPG advice tells you what to prep. It should tell you where to start. Two questions that change how game masters prep sessions, build worlds, and more.
🕚 Don't Let Players Control the Clock
March 17, 2026
Pacing thrives when the game master controls the clock. It struggles when we let the players.
🤔 Maybe That Big Backstory Isn't So Bad
March 3, 2026
That one player with the big backstory is giving you a reason to get them interested and engaged with your world. Take advantage of it.
📝 Do Our Game Master Notes Matter?
February 10, 2026
We talk a lot about game master notes. But do they matter that much?
🎮 Campaign Worldbuilding: Worlds For Play, Not Encyclopedias
January 20, 2026
How to avoid overly lazy or traditional worldbuilding for better campaigns.
🧠 Dopamine & Dragons Part 2: Longer Adventure Timelines
January 12, 2026
Our games move too quickly. Up the fantasy and reward by letting time pass.
🧠 Dopamine & Dragons Part 1: Player Boredom
January 5, 2026
The fear of player boredom is real. But the problem isn't as scary as we might think.
🔌 Awesome Obsidian Community Plugins for D&D
July 7, 2025
A handful of community plugins can transform your RPG campaign management.
🔌 Awesome Obsidian Plugins for D&D
June 30, 2025
A handful of core plugins can transform your RPG note-taking.
🤫 The Biggest Lie in TTRPGs
June 23, 2025
The idea that you need to worry about game balance when running your game is a myth.
💡 Use Your Best Ideas Now
June 16, 2025
Don't save your awesome ideas for some future moment. Use them now.
Organizing Campaigns for D&D in Obsidian
June 9, 2025
How to organize multiple D&D campaigns in Obsidian.
🗺️ Overland Travel Is a Dungeon Crawl
June 2, 2025
We don't need to overcomplicate overland travel.
👑 The Kingmaker Companion
May 26, 2025
The idea of a kingmaker companion is a simple, powerful, and lightweight tool for gamemasters.
🪦 Making Death Matter
May 19, 2025
The threat of death provides excitement and meaning to our choices as players. We should make it meaningful.
🌋 Landmark, Hidden, Secrets and Clues
April 28, 2025
What if there was a way to make secrets and clues easier to design and deploy? Enter the idea that information can be landmark, hidden, or secret.
📝 What's in a Name?
April 21, 2025
Naming things in D&D is hard. But it doesn't have to be.
⌚️ Running Shorter Sessions
April 14, 2025
We don't need as much time as we often think to run meaningful RPG sessions.
☝️ There Is Only One That Matters
April 7, 2025
When a magic sword is the only magic sword, it instantly becomes interesting. The same goes for a dragon or beholder.
📝 How to Make a Great RPG Recap
March 28, 2025
Recaps are the unsung hero of tabletop roleplaying game adventures.
Older archives