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working projects log
IPDW, working with Arebyte AOS has organized an online art homepage fair. I built collapsed texts, an interactive experimental artwork and log that I am updating throughout the month. IT'S GOOD! Check it out.
I'm a professor of New Media and Computer Science at Purchase College. My log from Drawing, Moving and Seeing with Code.
A podcast that I'm hosting. Our second episode on Art, Code and Activism came out a few weeks ago. A special p5.js-focused episode is imminent! Check our website or listen on Apple, Spotify, etc.
I've created an esoteric modular synth setup for generative music creation, including a Teletype terminal that I code modular Turing Machines in. I wrote a post on my Nosebook about it.
I'm a member of the Babycastles organizing collective that helps run the space and put together public programs. I organize the Babycastles Academy workshops: low-cost or free online workshops on a variety of topics of interest to our community. We've held 25+ workshops so far since the start of the pandemic. Topics: livecoding, game design, goal-setting, writing grants, protester safety, and more. Video archive Notes. Received a grant from the NYC Dep't of Cultural Affairs. I also help organize the collective and community, and co-organized our new - - - in - Residency Program supported by Max Neely-Cohen. Our first cohort completed their residency last month. It was great to see it come to fruition. Our next open call will be announced in March.
Created Geminut, a Gemini protocol to HTML and Markdown converter for translating a gemlog to a blog, website, documentation, etc
I created an implementation of the turtle-drawing LOGO programming language called PLOGO that I made in p5.js. It includes a retro mode and onscreen console log of the input file.
In the spring I created a web-based Obscure Instructions program, an homage to Oblique Strategies by Brian Eno / Peter Schmidt. Obscure Instructions MOTD is a command line "Message of the Day" node program to display one randomly as a "welcome" message.
Started coding generative sketches of my dreams. An homage to LSD Dream Emulator, which I'm waiting to actually try playing until after I code my own. I've started with a few dream sketches: 1 2
I coded something for an online exhibit that will be announced imminently from a certain Cambridge-area institution.
I contributed two (very) short tabletop roleplaying games to the Micro Fiction Games Jam.
I'm biking a lot, lighting candles, sleeping late.
All my <3, Lee