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December 29, 2025

Dev Log: December 29, 2025 - Mama Tired

...But not that tired.

I supposed I've regulated. At this point there's a crisis that endangers these past 4 years of bloody, tearful work every week. And every week I work it out and the thing comes together more. It has come together a lot. There are barely any seams left.

The buzz so far is good. People who've played early builds are starting to whisper a little louder. Aura Triolo included PT:STS in her roundup of IGF submissions. The game has been nominated for two IndieCade Awards in the Impact and Narrative categories.

There's still lots to do, but nothing unexpected. Mostly art assets, the last shreds of writing, and straggling bits of code. I need to cut the final release trailer, do one last playtest, and promote this thing like hell. Then we have a game.

We are 3.5 weeks out. We will be ready.

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