Flounder Mode #8: Spec-Driven YOLO Development
Hello everyone! Sorry it's been a while. I have been really busy on my sabbatical. I’m currently on my 5th week in China visiting my family, and I couldn't really think about coding or doing other things for a while as well. I decided just to lean into the “nothing” and come back to writing whenever I felt ready. Now I feel ready.
That being said, I'm also going to make this newsletter a little bit more focused yet again. I think just focusing on my own writing is probably the best way to go instead of including a lot of things from the past, which require a lot of curating on my part.
So this is my attempt at being a little bit more casual and focused. Hope you guys enjoy!
4 months of R&R after leaving Cocoon, and I'm finally back in the coding saddle. The AI tooling world moved at warp speed while I was away, and I've been having an absolute blast catching up. I wrote up a workflow I've been loving lately, which I'm calling spec-driven YOLO development. I actually wrote this two months around a month ago, so it’s a bit dated, but at least it’s new content!
I also share a few lessons learned along the way, like why I'd recommend picking your own tech stack instead of letting the agent choose (Rust + Tauri for someone with zero Rust experience... oops).
Happy reading, and happy building! Let me know what you think by replying to this email :)