Shield and Dodge
New Gameplay!
I’ve been focusing on close combat this past month and decided that players need more options when they’ve got a big wolf bearing down on them. To that end, a magic shield and dodging!
The shield is something that is always equipped and ready to use. However, it can be broken if it takes too many hits or if a hit is big enough.
Dodging is tougher to use but lets the player avoid all damage. There will be multiple dodges a player can use, but only a few will be well suited for a given attack.
For more details on both check out the new gameplay video. I also included some new spells in the video (lots o’ fire). And if you have any feedback shoot me a message on Discord.
Thanks for reading!

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