C.T. Matthews Newsletter
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Making sound effects
July 3, 2025
Hello! Two weeks ago in this newsletter I said I wanted to work on my game’s music for a while. After sending out that newsletter I played some videogames,...
More dungeons and pretty environment art
June 19, 2025
Hello! I spent the last two weeks building more of my game’s dungeons and making some improvements to its environment art. More dungeons Six of the game’s...
Dungeons and doors
June 5, 2025
Hello! I spent the last two weeks animating a boss, adding doors and keys to the game, and converting parts of my game’s adventure mode into dungeons. Boss...
Shiny coins and boss sprites
May 22, 2025
Hello! I spent a lot of the past two weeks quietly doing more work on my game’s adventure mode, but unfortunately I’m still working out the details its world...
Filling adventure mode with items
May 8, 2025
Hello! The world map of my game's adventure mode is pretty much done, so I spent the last two weeks working on the various other parts of adventure mode that...
Finishing adventure mode's world
April 24, 2025
Hello! I spent the last two weeks finishing the world map of my game’s adventure mode and thinking about arcade stealth games. Finishing adventure mode’s...
Adventure mode's world and arcade game names
April 10, 2025
Hello! I thought I was going to spend the last two weeks working on my game’s online co-op multiplayer, but that didn’t happen because… Online multiplayer is...
Multicolor bunnies and online co-op
March 27, 2025
Hello! After writing my last newsletter I designed some co-op multiplayer palettes for players 2-4, and since then I’ve been chipping away at my online...
New animations and experimenting with co-op multiplayer
March 14, 2025
Hello! I spent these last couple of weeks finishing up all of the visual improvements to my game and starting to experiment with co-op multiplayer. New...
Carrots, super meters and flashing enemies
February 27, 2025
Hello! I spent another two weeks burning through my giant list of visual and gameplay improvements and it’s pretty much finished. Here’s a quick roundup of...
Lowering the difficulty without removing the fun
February 13, 2025
Hello! I spent the last two weeks chipping away at my giant list of visual effect tasks but the end is in sight. I found some time to make a few gameplay...
Big chunky visual effects
January 30, 2025
Hello! Now that I finished making my game’s characters squash and stretch all over the place, I moved on to drawing some new visual effects. Hopefully I can...
Immediately giving my game a second visual makeover
January 16, 2025
Hello! Right before the holidays I spent a couple of weeks improving my game’s visuals, which concluded with me heavily implying that I was done with the...
Completing my training arc: 2024 roundup and my goals for 2025
January 3, 2025
Hello! It’s the new year and I’ve spent the last couple of weeks getting some much-needed rest. Now that I’ve spent a while away from work, I’m finding it...
Giving my game a visual makeover
December 19, 2024
Hello! I spent the last couple of weeks animating my game’s main character Tess and drawing a new HUD. It’s starting to look much more like a real game!...
Meet Tess!
December 5, 2024
Hello! I’ve been ill for the last couple of weeks and although it’s looking like I’ll be better soon, I haven’t been able to do much work other than drawing...
Palette swaps and blue electricity
November 21, 2024
Hello! Last week I got hyperfocused on background art and drew a whole bunch of environments for my game, and then I had the flu this week and was too ill to...
Fire, ice, drum and bass
November 7, 2024
Hello! I’ve been spending these last two weeks chipping away at my game’s environment art and music. I’ve pretty much just been working on art and audio with...
Getting back to work and learning to enjoy making music
October 25, 2024
Hello! I’m back at work after my vacation and so far I’ve been doing what I do best: trying to make music, immediately spiralling and burning out, then...
It's my birthday! Finishing my arcade mode, thinking about tile-based games
October 10, 2024
Hello! Today is my birthday, and I’m taking a bit of time off from celebrating to write this newsletter. Sorry if it’s a bit shorter than usual! I finished...
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