Short one. If you downloaded 1.7.0 today, grab 1.7.1.
I broke the DOS doors the night before release. A door would die a few seconds after a caller entered it, dumping them back at the menu, but only once their browser had visited a door before. A fresh browser worked fine, which is exactly why it got past me: every test in a clean window passed.
The cause, for the curious: 1.7.0 also taught browsers to cache the emulator, so on a second visit the DOS machine booted instantly and reached the game while the game's files were still transferring. The two fought over the line and the game's first reads timed out. The machine now waits for the transfer before it boots.
Also fixed: a door that died mid-transfer used to flood the SysOp log with security warnings and print its progress dots over the menu screen.
Download 1.7.1 · Release notes
Overlay-upload as usual. No schema change, nothing to clear, and callers pick it up on their next page load. Sorry for the two emails in one day.
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