more like data-driven feudalism,
artificial counterintelligence,
a last gasp of block diagrams.
enough to make one wonder,
are ideas real?
I wanted hesitancy and skepticism,
accessibility and associativity,
co-occurence of cause and effect,
co-enveloping. statistics
and humane learning, not optimizing
designer's mental stress.
it's clear many empathize
only with managers; worse, with
managerialism; designers presented
as a kind of curious machine,
design process an assembly line.
but wait. let's do
everything at once all the time.
the beginning is not fixed
and the goal is not known,
but we can learn to see the wind:
driven-snow design.