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January 17, 2023

Issue 005

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🔥 Headlines

Duelyst, a turn-based strategy game that shut down in early 2020, just got open-sourced. You can still play on their staging deployment. It was coded with Cocos2d-JS, a library merged into Cocos2d-x, which is now legacy, and got merged into the cocos-engine, which you can use via Cocos Creator (are you following? 😅). Cocos Creator is a Unity-like cross-platform editor which supports TypeScript and JavaScript.

Use.GPU (GitLab repo) is a set of declarative, reactive WebGPU legos by Steven Wittens. It’s a standalone React-like library that uses JSX. Version 0.8 (Hacker News thread) brings conveniences like scenes and nodes with matrices, mesh instancing, shadow maps, visibility culling, and a new rendering pipeline. Learn more in this article.

NYTimes R&D released Vite and Rollup plugins to optimize 3D glTF assets. By Don McCurdy and Or Fleisher.

The results of the State of JS 2022 are available. For a TLDR, check out the tier list (Fireship video). A safe bet is still React + Vite or Next.js, but I can see Svelte gaining more traction thanks to SvelteKit this year.

⬆️ Updates

  • Drei v9.52 and v9.53 – Adds <Caustics> and support for THREE.LineSegments2 in <Line>.
  • PlayCanvas v1.60.0 – Adds standard material invert for gloss channels and improved WebGPU support, including directional light shadow maps. GLB imports in the Editor are coming soon.
  • Phaser 3.60 Beta 18 – Updated Particle System.
  • Babylon.js v5.42.0
  • PixiJS v7.1.0

✍️ Content

  • 🎬 Cocos Creator Gets a Major Upgrade by Gamefromscratch.
  • 🎬 Porting Unreal Scenes to Browser with PlayCanvas by Leonidas Maliokas.
  • ✍️ RTS Devlog #8: How To Beat Lag (Construct engine) by Ashley Gullen
  • ✍️ Rendering 100k spheres, instantiating and draw calls by Daniel Velasquez.

✨ Games & Demos

  • Summer Afternoon by Vicente Lucendo. A very charming and relaxing multiplayer experiment. 👒
  • Keyboard Heroes by console_buche. Guitar Hero meets speed typing. 🤘
  • Candy Riot by Long Story Short Games. A cute and spooky game that came out for Halloween. 🎃

See more on the ✨ Games & Demos page or 🎮 WebGamer.io.

💬 From our Discord

We had our second Discord video meetup on January 12th:

  • Renegade Lab Studios presented Exiles, their upcoming multiplayer futuristic vehicular combat game.
  • Anslo explained the procedural terrain generation techniques used in Slow Roads.
  • Trezy presented his upcoming Debug puzzle game (custom engine), based on his js13k 2020 game: Not Found.

Join the fun in the Web Game Dev Discord server!

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