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June 2, 2026

Sun Jun 14 | [untitled games event] #6: "path finding"

Ghost Rococó + Travelling Light + Beware of the Cartographer! + For a Moment + Puck Verras

Happy Pride Month! 🏳️‍⚧️🏳️‍🌈✨

Join us on Sunday 14 June 2026 for an evening of games and talks that sketch the contours, ignore the signs, and venture past the tollgates where the landscape turns map-less and cosmic.

The 5 works in [untitled games event] edition #6 are all about paths beyond and routes through:

Ghost Rococó follows a stray bullet coming to terms with its own existence as a tool of violence. For a Moment explores the courage needed to face a trauma resurfacing.

Artist Puck Verras invites us to wonder and wander in a talk about theatre, game design, scenography and playful interventions.

Travelling Light offers a parallax view of love, friendship, and heartbreak colliding, while Beware of the Cartographer! asks how one draws a map when no one agrees on the territory.

We can’t wait to see you all and experience these works together.

A mosaic of images from the games featured in Untitled Games Event, edition 6
Edition #6 works (from left): Ghost Rococó, Travelling Light, Beware of the Cartographer, For a Moment, and Puck Verras.

[untitled games event] #6: “path finding”
Sunday 14 June 2026

1630-1900

Tussen de Bogen 46
Amsterdam 1013JB

Games and conversations from 1630 onwards.
Talks at 1730.

Please feel free to bring beverages and snacks to share.
You’re also welcome to bring along your own games or prototype for others to play!

Poster for untitled games event, edition 6: “path finding”
Sunday 14 June 2026
1630-1900
Tussen de Bogen 46
Amsterdam 1013JB

Featured works in edition #6

Ghost Rococó, by Lucas Lugarinho

A distraught bullet flies through the air towards some kind of large creature

Ghost Rococó follows the journey of a stray bullet coming to terms with its own existence as an optimally designed tool for violence. As the Lost Bullet flies through a dream where no ‘mission’ or ‘target’ is clearly defined, Ghost Rococó explores how anti-capitalist game design is capable of betraying video games’ vocation for fulfilling fantasies of justice and punishment alike.

🗣️ Creator Lucas Lugarinho will be present for a micro-talk

TALK: Puck Verras on Sceneography and Playful Interventions

two people in costume react dramatically to an unseen off-frame event

Photo by Sanne Hofker

Join Puck Verras in w(o)andering about playfully intervening! During this talk, we'll go between theatre and game design through the scenographic artistic research she is doing into playful interventions and share a sneak peak of what's in store for her graduation project...

For a Moment, by Fanaar Rashid and Flin van Asperen

diffused light through a forest landscape

A short narrative game about suppressed trauma resurfacing. In a dreamlike world, inner tensions build until you must face your fears in an intimate, visual journey about confrontation, acceptance, and letting go.

🗣️ Creators Fanaar and Flin will be present for a micro-talk

Travelling Light, by Studio IDUN

a colourful room full of houseplants, a man enters to find two others already in there - one seated on a table, the other lying on the floor.

A narrative game about four friends, Lars, Leah, Samson, and Ivy, caught in the turbulence of their early thirties. Inspired by real events, this experience lets you step into each perspective as love, friendship, and heartbreak collide.

🗣️ Narrative Director Andrea Brasch will be present for a micro-talk

Beware of the Cartographer! by Tohu Bohu Games & Quentin Vijoux

a young mapmaker in 18th century garb reacts as his feet sink into muck and mud. A crow watches from a branch, impassive.

Map a mysterious land during the Age of Enlightenment. Draw the border between two warring kingdoms. Meet the locals. Juggle their demands with the requirements of your mission. Ethical dilemmas, secret plots, strange phenomena… will you be able to bring peace back to the land?

🗣️ Project initiator and illustrator Quentin Vijoux will be present for a micro-talk


Tell all your friends, bring all your friends.
As ever, we would love to hear your thoughts.

Until the 14th,

[uge]

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