Giants in the Land
I’m writing this before going to see some friends for our annual board game get together. A lovely couple in our group has been running it as a chance to bring people back together as we've dispersed across the Midwest. We’re on our 9th year. I feel fortunate.
The Brain Box
~ inputs for creative outputs ~
📖 Grognardia’s Nothing New Under the Sun resonated with me because of a long term project I’ve been working on — Conceit: City of Devils. I think there’s a school of design that tinkers with rules for the pure joy of hacking and turning the knobs on a system. And there’s another approach - a trap, really - where we feel like a piece of work is only legitimized by being mechanically distinct. Stuff for me think about.
📖 . . . speaking of Conceit, here’s some of what I’ve been reading for that project this week:
Ogee - the name for a kind of S curve that shows up in architecture.
Scroll - in the context of ornamentation, it’s the use of spiraling, connected elements (think illuminated manuscript).
🎵 I got infected with the ear worm This Is Why by Paramore. Dear god, the chorus is so good.
Ten Giants
~ of obscure origins and purpose ~
I wrote this table with the idea of a giant as another traveler you might encounter during your own journeys. Giants can range from complex NPCs to esoteric, one-off quest givers. Of course, this can all just be the window dressing for combat, too.
d10 | Giant's Appearance | What do they want? | And what can they offer you? |
---|---|---|---|
1 | Long legs. Draped in torn sails as rags. Golden bangles up either arm. Beard plaited into complex knots. | To catalog every purple thing. | The secret name of a nearby river god. |
2 | Antler-like growths from the brow, shoulders, and knees. Molten gold drools from the corners of their mouth. | To find a safe space for their family to move to. | A spinning, golden device that points to the nearest pregnancy. |
3 | Thick white fur on their many legs and both arms. Head shaped like a bear’s. Long ears. Purple eyes. Smells like lavender. | The perfect spot to view an upcoming rare conjunction of stars. | To carry you a short (to them) distance to a location of your choice. |
4 | Ritual scarification and piercings down both arms. A teal and green cloak obscures most of their body. | Help finding their pet moose. | Divination using a game that resembles checkers. |
5 | Short, stumpy legs (for a giant), with two long arms dragging the ground. Each oversized hand is wrapped in gauze. | Apparently, to debate you about political philosophy. At length. | Copies of a popular treatise (the takes are solid, though clearly cribbed from somewhere else by the author). |
6 | Stooped over from the weight of countless candles and funereal statuary on its back. | To get feedback on their latest efforts in poetry. | One of the goats from their flock. |
7 | An elaborate wig stacked comically high on one head, a slim cowl and eyeglass on the other. Wears red chaps. | Food to sustain them on their sacred pilgrimage. | A silver decanter filled with a syrupy drink. Hallucinogenic. |
8 | A large-toothed maw across their sagging belly. They keep adjusting the black silk robes they use to cover it. Fastidiously keeps incense burning at all times. | To recruit you for a task they are too big to complete themselves. | To recruit you into their order. Definitely not a cult. |
9 | Moves on all fours. Face appears to be upside down. Small, wriggling seeds slough off the giant’s body that take root and mature in a few minutes. | To turn you into a pet. | |
10 | Thin, absurdly tall. Wears sturdy, metal greaves and sabatons. Bare-chested, covered in tree sap. | The pleasure of immediate violence. |
Thanks
Have fun. Be weird.
-Strange Years