To be entirely honest, I struggled with what to put together for this bonus. The past two weeks I haven’t really been able to find the energy or inspiration to do much beyond the day job, novel edits, and playing Death Stranding*. I’ve haven’t even been able to keep on top of my newsletter reading (as in, all the articles and such I read to see what’s worth including in the newsletter), so it’s no wonder I had trouble with this bonus.
I guess I have to blame the pandemic, and the stress of being back under lockdown here in Melbourne. Has anyone else noticed weird side effects coming up recently? My short-term memory is suffering badly, to the point where I can barely keep track of what number circuit I’m on when I’m working out. I don’t think it’s actually my short-term memory - more like the increased background radiation of stress makes it harder to concentrate, and that lack of concentration leads to memories not being stored properly.
Anyway, the above is all to explain why today’s bonus is something of a mixed bag. I’d wanted to write a follow-up to my Simulation piece, or maybe a Twine game, or maybe finish a piece on Masculinity that I started ages ago, but instead you get this: a selection of possible story ideas. I thought it could be interesting for people to see what a story seed looks like, and how my brain develops it. Also, I’m not precious about these ideas (I’ve long believed the development of an idea was the important and hard part, not the idea itself), so if any of them tickle your fancy, feel free to take them for yourself and see what you can do with them.
*I will definitely be writing something about Death Stranding, but I need to finish it first to make sure my views on the first chunk of the game aren’t completely irrelevant by the end of it.