2025-01-13
Hey friends,
New year, new...sletter! Did you watch the celebration in Times Square? I've always thought it's overrated...
They drop the ball every year. 😜
I was recently reading the manual for the Mouse Guard RPG, which is a sword-and-whiskers reimplementation of the Burning Wheel (which is a WILD game, y'all...) Each session the players are encouraged to set short-term goals. If they move towards their goals or complete them in a session they're rewarded with a story 'currency' that gives them power over the narrative — but it's the recommended structure of the goals that caught my eye:
They recommend a goal be structured as: IMPERATIVE + ACTION + TARGET + (and optionally) CONDITION.
It's an interesting format, suited to a narrative game. It's similar, if a bit looser, than setting SMART goals, but it produces more natural language style sentences. This year I'm going to participate in the time-honored tradition of setting some goals for the new year, Mouse Guard style! 🐭
There's also a secondary goal of NOT participating in the other time-honored tradition of abandoning these goals after two months. Except for the fouth one, I plan to break that immediately... 😈
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