Three Lilies Releasing January 22nd!
I'll be honest I'm tired of ALT+Numpad-ing the emdash in.
I finally feel comfortable enough to drop a concrete release date.
Three Lilies releases on January 22nd, 2023—two weeks from now!
:tada:
You can now see this reflected on the Itch page (link to Three Lilies Itch.io page).
The projected development timeline is that I either have all of City’s staging done by tonight or tomorrow night. Then I spend all of next week doing all the remaining accessibility-related tasks, and then I finish up the Android stuff and hand it over for beta testing. And then…it’s done! It’s out! We’ve done it!
Here’s the progress:
Countryside
Writing — 100% written and edited
Artwork — 100% complete
Programming — 90% complete, needs an accessibility pass
Suburb
Writing — 100% written and edited
Artwork — 100% complete
Programming — 90% complete, needs an accessibility pass
City
Writing — 100% written and edited
Artwork — 100%(?) complete. Another background is being floated, but this might have to be included in an update.
Programming — 53% complete (Scene 3/7 totally complete, Scene 4 in progress, up to the first quarter of Scene 5 has had sprite expressions put down, and all the sound, music, and backgrounds are in. This is the progress as of writing; this Substack post is scheduled to post later in the day.)
Game Overall (AKA the things that (mostly) aren’t the script itself like the game screens)
Programming — 99.2% complete, just need to do Android version-related stuff, as well as little bells and whistles like chapter introduction screens and the credits.
UI — 99.2% complete, just need to do Android version-related stuff.
Android specifics:
Splash/icon: done
Main menu: done
Preferences: in progress
Save/Load: standby
Textbox/quick menu: standby
Accessibility — All of the groundwork is implemented like functions, dictionaries etc. Chapter staging must be completed before I do a second sweep where I add image descriptions, screenshake and photosensitivity safety, etc.
See you next time!