Soundless AA: There Is A Release Date In This Post
I got so into the dev groove that I almost forgot to write the weekly devlog. Oops.
All of the important in-game screens are complete! All that remains are some bonus content screens and then adjustments following ease of use tests on real hardware.
After that, I’m going to change the text size for readability and adjust the entire game. This part is likely going to take the longest, and since I don’t know just how long that’s going to take, we’re very tentatively setting the release date for the Android port as December 20th. I’m throwing in plenty of buffer for testing and hiccups here. The screens will be finished tonight!
Here’s one more screenshot of the history screen (the scrollbar is final too; a mobile user can drag the whole viewport):
Mobile Port Progress
User Interface
Screen nonsense nearly complete (remaining: after-info screens, adjustments)