Soundless AA: All Must Be Re-Imagined
Work continues on the Soundless Android port to ensure it actually can be easily played on a phone.
The magic number for development is 213.
Progress has been made in the form of readjusting all the positions of buttons and screens and such to ensure that things actually appear in the center of the wider screen! Also, there is no longer awkward transparent space in the screen gutters.
The issue now is to fix up buttons so that they’re big enough for someone’s finger to tap on a small device. As you can see above, the save menu needs work. It’s going to look completely different from how it looks on desktop—without a mouse to hover, a player can’t see the screenshot on hover, for instance. The slot, page, and even navigation buttons also have to be increased in size. The same goes for the game menu.
Did you know? The game menu has had half of its options removed because they don’t apply to a phone! There’s a single new option called “Rollback Side” that essentially tells the game which side of the screen you’d rather tap on to trigger rollback.
Mobile Port Progress
User Interface
NVL window graphic complete
Transition images extended
Menu item positions readjusted.