Okay, we're back! Soundless time!
Work on the Android port, art update patch and artbook (AAA) will now begin!
Whew…a lot sure has happened despite last month being a break month, but oh well!
We’ll cut right to the chase. First thing to be done will be the art update patch, as the Android port will be shipped with the old/new art toggle and the artbook needs the new art assets.
Preliminary sketches have already been created for the new sprites. I will begin with sketch refinement, then work my way up through sprites until all are completed. After that, the CGs will be touched.
Each sprite will remain the same size as the upscaled original sprites so that no staging errors come about as a result of the toggle. It’s a bit difficult to create new art like this, but I hope to overcome the challenge.
A new progress stream will take place on Friday at 3 P.M.-5 P.M. Mountain Standard Time. It will cover the creation of Yiea’s new sprite and possibly the Head’s as well. The stream link is here—please click the “Notify Me” button so you won’t miss it!
Art Patch Progress
Sprites
First sketch drafts are nearly completed. They will be placed side-by-side to check for consistency before moving on.
CGs
The CGs that appear in the opening will be the first CGs to be worked on.
New gallery, implementation, etc…
All on standby until the new assets are completed.
Since I’m also doing other work on top of this, I’m not sure how long this is going to take…I do hope, however, that as I get used to the jobs I’ve taken on I’ll be able to work much faster!
There should be another progress update near the end of next week. Please look forward to it and see you at the stream! Bye!