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May 20, 2024

A New Kind of Game Design Journal by Independent Designers

"After Journey's End" Volume 1 is out!

Hey all, so in the past months I reached out to some game developer friends and organized a Game Design Journal! It’s also Substack-based - you can learn about it and subscribe for free here:

After Journey's End
Volume 1 is Out!
Welcome to Volume 1 of After Journey’s End, a game design journal by independent game designers, on their games’ designs! Here’s links to all the posts. If for some reason they don’t work you can browse the posts with the Volume 1 Tag. Introduction to Volume 1 / Intent of the Journal…
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2 years ago · 4 likes · After Journey's End and Melos Han-Tani

The general idea behind it was that I wanted to start something that could collect writing from multiple independent game designers, reflecting on games they’ve already released, but outside the framework of a business-y ‘postmortem’. Rather I wanted readers to see how it is that game designers work through problems - or, what game design is really like, in a more informal setting without the posturing of e.g. a talk or something.

Too often game design is framed as this golden ticket to getting rich, if only you can figure out the right genre to make a game in, and copy enough good ideas! These problems stem from a variety of things. But, the future to new, enriching games is in the scattered and worldwide group of small-scale designers who take their craft, art, and historical context seriously, rather than in people who view it as a means to an silly end, like becoming a millionaire, shaking hands with Hideo Kojima, proving all JRPGs suck, launching their merch-waste empire, etc.

This journal project doesn’t just surface new writing by independent designers - I want the posts to act as a ‘nexus’ to the designers’ other writing. There are a few other types of game-writing aggregation available (like Critical Distance) but their focus is more towards criticism/reviews/analysis. There’s lots of designer blogs if you know where to find it, but it’s quite hard unless you’re ‘in the scene,’ I guess. Each post in After Journey’s End links to the designer’s other writing, if they have a blog.

Anyways hope you enjoy and stay tuned for an eventual Volume 2! Wahoo!

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