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## A few things to note:
- **Again **- This version **requires Big Sur** so you must have the beta installed (at least beta 3)
- This** version can only open existing Speculid files** (i.e. json files), therefore you'll need to **create the .speculid json files** in a text editor [using the format specified on the home page.](https://speculid.com)
- The goal is for this app to end up in the Mac App Store, therefore it requires permission to open and save files (i.e. *sandboxing*). Watch the video to know how to fix that.
**This means when you open a file you may see a 🔒lock icon by the file and you need to specify the file again in order to give Speculid access to save and open those files.**
- Speculid builds the graphic files quickly*... very quickly. *So once you click *build ***you may not notice they done** unless you go to .appicon or .imageset directories. **It now opens a window when the operation is quickly**
- **New command line tool currently in progress...**
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