HackerNews Digest Daily

Subscribe
Archives
January 1, 2024

Hacker News Top Stories with Summaries (January 02, 2024)

    <style>
        p {
            font-size: 16px;
            line-height: 1.6;
            margin: 0;
            padding: 10px;
        }
        h1 {
            font-size: 24px;
            font-weight: bold;
            margin-top: 10px;
            margin-bottom: 20px;
        }
        h2 {
            font-size: 18px;
            font-weight: bold;
            margin-top: 10px;
            margin-bottom: 5px;
        }
        ul {
            padding-left: 20px;
        }
        li {
            margin-bottom: 10px;
        }
        .summary {
            margin-left: 20px;
            margin-bottom: 20px;
        }
    </style>
        <h1> Hacker News Top Stories</h1>
        <p>Here are the top stories from Hacker News with summaries for January 02, 2024 :</p>

    <div style="margin-bottom: 20px;">
        <table cellpadding="0" cellspacing="0" border="0">
            <tr>
                <td style="padding-right: 10px;">
                <div style="width: 200px; height: 100px; border-radius: 10px; overflow: hidden; background-image: url('https://hackernewstoemail.s3.us-east-2.amazonaws.com/hnd2'); background-size: cover; background-position: center;">

A tricks for videogame path finding

https://timmastny.com/blog/a-star-tricks-for-videogame-path-finding/

Summary: Tim Mastny shares his experience implementing pathfinding techniques for an 8-bit, top-down, Zelda-like game. He explores linear pathing, Dijkstra's Algorithm, and the A Search Algorithm. Mastny also discusses A* tricks, such as using an implicit graph data structure and geometry-informed heuristics to improve the algorithm's speed and ease of implementation.

    <div style="margin-bottom: 20px;">
        <table cellpadding="0" cellspacing="0" border="0">
            <tr>
                <td style="padding-right: 10px;">
                <div style="width: 200px; height: 100px; border-radius: 10px; overflow: hidden; background-image: url('https://hackernewstoemail.s3.us-east-2.amazonaws.com/hnd2'); background-size: cover; background-position: center;">

Mathematical Introduction to Deep Learning: Methods, Implementations, and Theory

https://arxiv.org/abs/2310.20360

Summary: A new book, "Mathematical Introduction to Deep Learning: Methods, Implementations, and Theory," provides a comprehensive introduction to deep learning algorithms. Covering various artificial neural network architectures, optimization algorithms, and theoretical aspects, the book aims to help students, scientists, and practitioners gain a solid foundation in deep learning and a deeper mathematical understanding of its methods.

Want to read the full issue?
Powered by Buttondown, the easiest way to start and grow your newsletter.