here and then gone

Archive

every tentative echo

#24
March 6, 2021
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weird fruits

#23
February 6, 2021
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if nature is unjust

#22
January 2, 2021
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the name is the thing

#21
December 5, 2020
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wings unfurled

#20
November 7, 2020
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tentative translations

#19
October 3, 2020
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lost in the echo

#18
September 5, 2020
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a quiet clamouring

#17
August 1, 2020
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numbers go up

#16
July 4, 2020
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become a successful game developer in just 7 days

#15
June 6, 2020
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a message written in the curve of the horizon

#14
May 2, 2020
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a smile, risen on the dark face of the sky

#13
April 4, 2020
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your waiting song

#12
March 7, 2020
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all the longings of a waiting world

#11
February 1, 2020
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tell me about your day and I will sing you a song

#10
January 4, 2020
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instructions for a life on the wing

#9
December 7, 2019
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the lights I saw over the river

#8
November 2, 2019
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a wanderer's map

#7
October 5, 2019
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this sky is a canvas

#6
September 7, 2019
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the company of clouds

#5
August 3, 2019
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there are secrets

#4
July 6, 2019
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111bpm

#3
June 1, 2019
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turn left

Hi folks.

I think with videogames it's sometimes easy to forget that the game is not just what's happening on screen, or in the code. The game is also what's happening in the player's head, in their body, in the physical space they are inhabiting.

So I had this idea to create an inverted text adventure.

#2
May 4, 2019
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computers are made out of stories

Hi folks.

Since this is the first [issue? letter? missive?] I should try and explain what you’ve signed up to.

I’ve been struggling for a while now trying to figure out what to do with the things I make. When I first started making things on the internet I would upload them to my website, post a link on whatever forum I was currently frequenting, and maybe email some games or software sites that I knew would be interested.

And that worked pretty well. Until the forums died out. And most of the small scale games sites died out. And the ones that were left were no longer interested in writing about the kind of things I wanted to make. I was still making and releasing things the way I’d always done, but now it felt like I was tossing them into the void to disappear forever, drowned out by the noise of the internet.

#1
April 6, 2019
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