🌍 GeoGuessing with Deep Learning
Hi!
My wife is formidable at GeoGuessr but can she beat a deep learning paper?
I wrote up the results to this question in my recent blog post. I also looked at how a machine might "cheat" at a game like GeoGuessr.
The authors of Geolocation Estimation of Photos using a Hierarchical Model and Scene Classification made a pretrained model available — so a big thanks to the authors for enabling my fun project.
Side projects
In the last two weeks, I shipped:
Hoot, a general-purpose interpreted scripting language with an event loop. It's dynamically typed, with classes, inheritance, and closures. It's an implementation and extension of the Lox Programming language.
For andoma, my chess engine, I added a command line UI. I also added a mypy type check to the GitHub CI in PR #10. On Friday, I gave a lightning talk about chess engines at my work!
Your Writing
A reminder that I'd like to read your articles, blogs, and notes! Be it for fun or even if you'd like a review of a draft. A few of you have been sending me things consistently since last year and it's been so wonderful reading about a wide range of tech (and some non-tech) topics that I hadn't visited before.
Cool internet
A few things I've saved this week.
- Vintage AppleLink-era icon studies
- The small web is beautiful
- How Kinopio is Made
- Kubernetes Failure Stories
- "In computer models and laboratory experiments we demonstrate that swarms of soldier crabs can implement logical gates when placed in a geometrically constrained environment." (paper)
Cheers,
Andrew