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May 22, 2026

Hacker Newsletter #794

We live in a world where there is more and more information, and less and less meaning. //Jean Baudrillard

hackernewsletter

Issue #794 // 2026-05-22 // View in your browser

#Favorites


Local AI needs to be the norm
//unix comments→

I'm going back to writing code by hand
//blog.k10s comments→

Flipper One – we need your help
//blog.flipper comments→

I’ve built a virtual museum with nearly every operating system you can think of
//virtualosmuseum comments→

Bambu Lab is abusing the open source social contract
//jeffgeerling comments→

The last six months in LLMs in five minutes
//simonwillison comments→

Google changes its search box
//blog comments→

Moving away from Tailwind, and learning to structure my CSS
//jvns comments→

A nicer voltmeter clock
//lcamtuf.substack comments→

AI eats the world (Spring 26) [pdf]
//static1.squarespace comments→

The Inference Shift
//stratechery comments→

#Ask HN


We just had an actual UUID v4 collision...

What are you working on?

How to be SOC2 Type 2 compliant as a solo-entreprenuer?

When did computers stop being fun?

#Show HN


Files.md – Open-source alternative to Obsidian //github comments→

Gaussian Splat of a Strawberry //superspl comments→

Semble – Code search for agents that uses 98% fewer tokens than grep //github comments→

Watch a neural net learn to play Snake //ppo.gradexp comments→

Rmux – A programmable terminal multiplexer with a Playwright-style SDK //github comments→

Polypad //polypad.amplify comments→

#Code


Ratty – A terminal emulator with inline 3D graphics //ratty-term comments→

Zerostack – A Unix-inspired coding agent written in pure Rust //crates comments→

Everything in C is undefined behavior //blog.habets comments→

Learning Software Architecture //matklad.github comments→

Prolog Basics Explained with Pokémon //unplannedobsolescence comments→

#Data


SQL patterns I use to catch transaction fraud //analytics.fixelsmith comments→

1024000^2 Blocks, 2B2T Minecraft Server World Download Project, and Discoveries //github comments→

Quack: The DuckDB Client-Server Protocol //duckdb comments→

#Design


Screenshots of Old Desktop OSes //typewritten comments→

How to make your text look futuristic //typesetinthefuture comments→

Where Are the Vibecoded Photoshops? //indiepixel comments→

Roman Letters //romanletters comments→

#Books


Project Gutenberg – keeps getting better //gutenberg comments→

Steve Jobs in Exile – New book on his years at NeXT Computer //spectrum.ieee comments→

I Dedicated 4 Years to Mastering Offline Password Cracking //news.ycombinator

CUDA Books //github comments→

#Working


I’ve joined Anthropic //twitter comments→

Software engineering may no longer be a lifetime career //seangoedecke comments→

Amazon employees are "tokenmaxxing" due to pressure to use AI tools //arstechnica comments→

Why senior developers fail to communicate their expertise //nair comments→

#Learn


An OpenAI model has disproved a central conjecture in discrete geometry //openai comments→

The Letter S, by Donald Knuth (1980) [pdf] //gwern comments→

'We mould trees to grow into the shape of chairs' //bbc.co comments→

Hindenburg’s Smoking Room //airships comments→

Museum of Pocket Calculating Devices //calculators comments→

#Watching


Nobody understands the point of hybrid cars //youtube comments→

Ask an Astronaut: 333 hours of Q&A footage with astronauts //askanastronaut.issinrealtime comments→

Google IO 26 Keynote //youtube comments→

#Startup News


GitHub confirms breach of 3,800 repos via malicious VSCode extension //bleepingcomputer comments→

Anthropic acquires Stainless //anthropic comments→

SpaceX S-1 //sec comments→

Starship V3 //spacex comments→

Intuit to lay off over 3k employees to refocus on AI //techcrunch comments→

eBay Rejects GameStop's $56B Takeover as Not Credible //bloomberg comments→

#Fun


Project Hail Mary – Stellar Navigation Chart //valhovey.github comments→

Click //clickclickclick comments→

DOS Zone //dos comments→

UnDUNE II //liquidream.itch comments→

Scorched Earth 2000 is back //scorch2000 comments→

I made a tactical map-based WWII submarine simulator (public beta) //silentshark comments→

__END__

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