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February 22, 2020

[Famicom Party] NESTool builds for Windows and Mac

Hello!

As promised in my last email, I've been working to create pre-built copies of NESTool for Mac and Windows, to replace NES Screen Tool as a cross-platform solution for NES graphics work. Here are my first attempts at getting that working:

  • NESTool for Mac OS
  • NESTool for Windows (64-bit)

Both were built with a standard Qt 5.14 toolset, with required files copied in using macdeployqt / windeployqt (and copying additional DLLs for the Windows build). To run the Mac build for the first time, you will likely need to right-click the application and select "Open" instead of just double-clicking it, since I do not have a paid Apple Developer account and therefore cannot code-sign it.

Please give these builds a try if you're on Windows or Mac! I'd appreciate any bug reports so I can make these more bullet-proof in the future. (The Mac .dmg is quite ugly - that's also on my to-do list.) Assuming these builds work well, I'll do the same for Qt FamiTracker at a later time.

Thanks again for reading, the next update should be actual new content for the book. Until next time...

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