Wednesdays logo

Wednesdays

Subscribe
Archives
April 16, 2025

Behind the Scenes - Part 2

Welcome back for another part of our Behind The Scenes series. 

In Part 1, we learned how the scenes were written, prototyped, and sketched. 

In Part 2 we’ll look at something much more visually pleasing: how Wednesdays’ (may I say gorgeous?) graphics came to be!

Last time, we left off with something like this :

Sketch for Lucie’s scene. A bedroom with two beds. One in the front, one in the back. There is a kid in each bead, the one in the back has a square head. Everything is very rough

And today we will end up with something like this:

The scene scene but in its final form. It looks very pretty with warm colors (dark pink/orange). The girl in the front is laughing and saying Pour little itsy bitsy teenie weenie stinky sticky silly billy thing!

It’s a lot of work so let’s not waste any more time: to the drawing board!

Step 5: Drawing

First, the background is sketched using a blue pencil on regular A3 (11.7 x 16.5 inches) 120g white paper.

A very detailed sketch of the bedroom background. This times the lines are all blue, and seem to be traced with a ruler

Why blue, you ask? Traditionally, in graphic design, documents were photographed on highly contrasted black and white films before being sent to print. On these films, the light blue color turned invisible, and thus a specific shade of blue called “non-photo blue” was used to leave notes to the printer directly on the documents.

Exaheva uses a similar technique, except her blue lines are erased in a few clicks using Photoshop. That way, she can draw the definitive lines directly on her sketches and scan the result without having to use an eraser. And Exaheva certainly doesn’t want to use an eraser, because contrary to what is usually done, she doesn't draw her definitive lines with permanent black ink. Instead, she uses a black pencil. It's nice because it gives the drawing a grainy graphite texture, but it wouldn't resist erasure!

the same sketch with black pencil added over the blue lines. It is also used to add shadows in certain places.


But the blue pencil isn’t the only thing that might surprise you, because while the backgrounds are drawn on regular paper, the characters are drawn using the same technique… on tracing paper!

Picture of three sheets of paper on a wooden surface. One it the background sketch seen above, the two other ones, on tracing paper, show Lucie in her bed, in two different positions.

Why tracing paper, you ask? The explanation is even simpler: While the backgrounds in Wednesdays are usually still, the characters aren’t. They move, talk, live! And thus each character pose (or “sprite”) has to be drawn separately.

A “sprite” for Lucie. Lucie, her pillow and her quilt, but without the bad or mattress (which don’t move)

By using several layers of tracing paper, just like one would use layers in a graphic editor, Exaheva can make sure each character fits perfectly on the background.

Writing aside (because the writing phase is only really over when someone puts a gun against my head), this phase is the one that takes the mosttime. About 10 days for a single scene! But it’s all worth it in the end and this will become clear in the next step:

Step 6: Scanning and editing

Once all the drawings are done on paper, it’s time for them to enter the digital world.
Exaheva scans her paper sheets one by one using an A3 scanner, resulting in something like this:

The background sketch from before, with blue and black lines, but everything feels dull somehow. the white is pale grey.

Pretty, but a bit dull.
No worries, we can edit this on photoshop and ramp up the contrasts and luminosity to get something like this:

Same picture with high contrast/luminosity. Now the white is white and the blue very noticeable

Ah, that’s better! But aren’t we forgetting something?

Same picture, but the blue has been removed

Right! The blue lines! Now it looks almost perfect. There’s still one problem though. While the grainy texture of the pencil looks really pretty, it’s not as contrasted and thus not as readable as an inked drawing would be.

This is why we need one last edit: converting the image to "bitmap", i.e to pure black and white.

same picture, but it’s now pure black and white

Using this pipeline, we can keep the messy aspect of the pencil while enjoying the readability of ink (actual black ink, not the scripting language from part 1. Try to follow!). And as a nice bonus: it makes coloring much easier.


Step 7: Coloring

The colors of the scene are added digitally on Photoshop using a paint brush effect. Easy, sure, but first, we need to find the right palette.

The palettes in Wednesdays follow a strict constraint that will be covered in a future newsletter. To sum it up: each palette is composed of two colors for the characters, and two colors for the background elements.

There might be a magic formula for color palettes, but I’m sad to announce that we never found it. The only way we know is to try stuff out and see what looks good, so that’s our next step, trying stuff out (and when I say “our”, I mean Exaheva).

Four pictures of the scene, with Lucie in her bed. In the first one the background is purple/burgundy and the character green In the second one the background if teal/burgundy and the character orange In the third one the background is teal/purple and the character orange In the third one the background is blue/burgundy and the character orange

Sometimes, the right palette is found on the first try. Much more often, we have to try up to a dozen different palettes until we find one we’re fully satisfied with. And the more scenes we make, the harder it gets, because we certainly don’t want two of them to look alike. I know there’s supposed to be an infinite number of palettes we can use, but it certainly doesn’t feel that way!

Final colors:  the background is dark pink/burgundy and the character orange

Once we’re set on a palette, there still is one thing to check to make sure it will be enjoyable for everyone: colorblind accessibility.

There is no perfect way to do this, so we generally use two different techniques:

1) Playing around with color blindness simulation tools online. These tools aren’t especially accurate nor supported by actual “science”, but they allow you to quickly check what your palette looks like without red, green or blue, and see if the colors still “pop”.

same picture without red, a bit dull but still highly contrasted
same picture without green, strangely similar to the previous one
same picture, without blue (the character is bright pink, I love it!)

2) Free labor from our colorblind friends.

Screenshot from a whatsapp conversation -Could you tell me what color the sky is? - Not really… Blueish maybe?  - Do you see one or several colors in the sky? - Two (thumb up!) -Thanks.That’s what I thought. Are the colors more distinct in the second picture? - Clearly, yes.
-Could you tell me what color the sky is?
- Not really… Blueish maybe?
- Do you see one or several colors in the sky?
- Two (thumb up!)
-Thanks.That’s what I thought. Are the colors more distinct in the second picture?
- Clearly, yes.

The goal isn’t to make sure the palette looks “good” to everyone, that seems like an impossible task. The goal is to make sure everyone does see 4 distinct colors, and that the characters properly stand out from the backgrounds.

If that’s not the case, we tweak and try again. If it is, that means the art part is over and we’re ready for the next step…

…which will be revealed in the next and final part of Behind The Scenes!

Once again, make sure to subscribe to the newsletter if you haven’t already, and feel free to share it!

Wednesdays can still be found on Itch and Steam, tell your friends!

Don't miss what's next. Subscribe to Wednesdays:
Bluesky Instagram
This email brought to you by Buttondown, the easiest way to start and grow your newsletter.