Call of Duty: Palette Cleanser 6
A happy Thanksgiving to you all. I hope you all are basking in the gratitude and gravy.
Essay progress hit what I would call a holiday break. 😅 The boys wanted to play Call of Duty, so I signed up for a few months of Game Pass. Everyone has been praising the campaign in Black Ops 6, so I figured I'd give it a shot. I haven't played a CoD campaign since the remake of Modern Warfare when I bought it used out of a Redbox (RIP).
The campaign was very fun, goofy, and over-the-top. You can read my notes on the game if you'd like. Totally worth the rental, which I kind of how I am treating this Game Pass subscription. I'll try out Indiana Jones next month too. I will say, needing to install 250GBs to play multiplayer and the campaign is the most absurd thing I have heard of for a game. That's 25% of the Xbox Series X disk space. What are they doing over there?!
Black Ops 6 served as a palette cleanser for me. A total brain wash distraction that just took a couple of days to beat. In a way, it was refreshing. Strange to say about a heavily annualized military shooter mega blockbuster, but when you never play them, they can delight from time to time.
I hoped back to Splatoon 3 this morning and finally shut of the motion controls. I promise I tried. I just can't do it anymore. It feels so much better to me. I may never go pro in Splatoon, but at least I won't lose my sanity along the way. I hope to make a serious dent in this campaign over the remainder of the break.
That's all for this little update. Call of Duty fun, back to being a Squid Kid.
This letter is one block from the newsletter Memory Card by Max Roberts. Thoughts? Send me an email at max@maxfrequency.net.
Max is the writer and producer behind Max Frequency. cultivate and curate curiosity—both for himself and for others—by delighting in the details and growing greatness from small beginnings.
He's written a rich history and dive on the making of Naughty Dog's The Last of Us Part II, celebrated the 15th anniversary of Super Smash Bros. Brawl with the voice behind its hype, and examined how Zelda "stole" Fortnite's best mechanic.
Memory Card is a real-ish time, raw, drip feed newsletter of his creative process for telling these stories. It’s how The Thing™ gets made.
It's all powered by Max Frequency and patrons.
Wanna see The Thing™? Check it out on YouTube. Read it on The Blog.