A Reminder to Make Make Make
We survived Milton. No one was hurt, no damage; we only lost power for 18ish hours. All things considered, it was as good an outcome as one could hope for.
The morning after power was restored, I came out to my studio and jumped back into Galaxy. I was at the second Bowser fight and when I returned to the Comet Observatory triumphant, I was greeted with the news that I could just go to the final level. I guess getting every Power Star along the way is worthy of endgame material.
I don't remember Galaxy being this short. I didn't go to the final level. I went upstairs to the next dome and continued on. I'm not sure if I'll go for 120 stars and Luigi with Galaxy 2 looming on the horizon, but I do know I don't want to beat the first game quite yet.
While hopping around the galaxies that morning I had a fun idea for a YouTube Short essay. I'm playing and researching a lot, but I need to exercise those writing and producing muscles. This particular idea is the perfect length for a Short. I want to try and get it done by next week (I'll be out of town for a couple days this week, hence the push). I'm curious if I can pull it off.
With the ideas flowing, output is demanded. I can feel myself verging on the overwhelmed side of creativity with too many things I want to do. Deliberation is required. You have to ship. You can't hoard all the ideas. Make make make. And making requires output.
Thankfully, these newsletters provide a pressure relief. What would have once been a tweet, is now far more intimate and detailed. I find this to be much better.
This letter is one block from the newsletter Memory Card by Max Roberts. Thoughts? Send me an email at max@maxfrequency.net.
Max is the writer and producer behind Max Frequency. cultivate and curate curiosity—both for himself and for others—by delighting in the details and growing greatness from small beginnings.
He's written a rich history and dive on the making of Naughty Dog's The Last of Us Part II, celebrated the 15th anniversary of Super Smash Bros. Brawl with the voice behind its hype, and examined how Zelda "stole" Fortnite's best mechanic.
Memory Card is a real-ish time, raw, drip feed newsletter of his creative process for telling these stories. It’s how The Thing™ gets made.
It's all powered by Max Frequency and patrons.
Wanna see The Thing™? Check it out on YouTube. Read it on The Blog.