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Celestial Bodies Kickstarter is LIVE!
March 4, 2025
In this GMless and solo-able tactical mecha game, you play as the residents of one of the home-ships that house the remnants of humanity. You are its...
2024 Year in Review (by numbers)
January 3, 2025
Hi there! It’s once again that time of the year. Every year I take stock of what I accomplished, go through my numbers, chart what I did and how well it did,...
Issue #17 (November 2024)
November 11, 2024
Hi there! Long time no hear. I think I’m just going to give up on the idea that this is a monthly newsletter, haha. But here’s what I’ve been up to since,...
Valiant Horizon Tactics Devlog: Healthless* and Stamina
June 12, 2024
Here's the first two devlogs for Valiant Horizon Tactics! I'll post more here as they arrive as well. Healthless* Healthlessness1 is the big thing that...
Issue #16 (June 2024)
June 5, 2024
Hi there! Long time no see. One day I'll start a newsletter without that sentiment. APOCALYPSE FRAME Print copies are here! A hardback version of the core...
Issue #15 (February 2024)
February 29, 2024
Hi there! Happy leap day! (When I'm writing this, at least, I don't know when you'll read it. I hope it's happy whatever day that is too.) Valiant Horizon...
Revising Liminal Void, 2024 Edition
February 16, 2024
Liminal Void's quickstart has been around a little more than a year now. It's the first Total//Effect thing I put out and it's...fine. It's fine....
Valiant Persona
February 9, 2024
(Or: What if I made Valiant Horizon into a Persona game? Adapted/collated from a series of chosts I made.) I'm thinking about Persona1 a lot lately,...
Machinations of Amirus Intro+Act 1 Postmortem*
February 2, 2024
*Does it really count as "mortem" if only like 1/3 of the game is out? I don't know but I'm sure going to post about it! About 6 months ago I put out the...
Issue #14 (December/January 2024)
February 2, 2024
Hi there! Been a busy couple of months. As you'll notice, we've moved over to buttondown. I hate moving platforms but I really don't like the guy who runs...
2023 Year in Review (by numbers)
January 1, 2024
Contains money stuff, if you're into/opposed to seeing that. It's at the bottom and highlighted, you can ignore it if you want.
Issue #13 (December 2023)
December 14, 2023
And November, and October, and September. Oops.
Issue #12 (August 2023)
August 7, 2023
Valiant Horizon! Machinations of Amirus! APOCALYPSE FRAME print!
Valiant Horizon is itchfunding!
July 26, 2023
And it's doing great so far! Get in on this!
Issue #11 (July 2023): Valiant Horizon! Printing is in sight!
July 12, 2023
Itchfunding July 25th!
Issue #10 (June 2023)
June 9, 2023
Haha oops I forgot to write one of these for like 4 months
Issue #9 (January/mid-February)
February 14, 2023
Oops it's like halfway through the month
2022 Year in Review (by numbers)
January 9, 2023
Contains money stuff, if you're into/opposed to seeing that. It's at the bottom and highlighted, you can ignore it if you want.
Issue #8 (December 2022, 2022 Wrapup)
December 31, 2022
Hi there! I’ll give a quick rundown of my (too many) projects in progress as usual, then I’ll get into the year in review. APOCALYPSE FRAME APOCALYPSE FRAME...
Issue #7 (Late November 2022)
November 27, 2022
APOCALYPSE FRAME is nearly out of editing! Total//Effect SRD is out! Liminal Void!
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